Today was a moderately serene day. I went to the "Simulating Nature" course and the "Large Displays for Commodity HW". But their definition of commodity started at about $100K. I feel cheated. The simulation coures was nice, Jos Stam is always doing impossible things, Ebert and Muscgrave are simply legends in the "making things look natural" field. So the morning course was very good.
After leaving the Large Display course I returned to the Exhibit floor, scored much cool swag and got to see lots of interesting tech. Pixar was showing off Renderman (just PRMAN) running on a G5 (one of only 2 on the floor). Saw a great demo from a company called Allegorithmic that has software that lets normal artists build procedural texture maps, edit them artistically and they remain procedural. Nice
Web based 3D has boomeranged with a vengence. ManyOne, SecondLife and others were out on the floor. Mark Pesce has been reduced to writing books about DirectX video..... geez. As an early adopter of VRML and a beta tester for the late great Cosmo Worlds, all i can say is it is about friggin' time.
Other cool things: 3D printers were thick as thieves on the floor and they were priced below H2's. On demand fabrication here we come! A company that projects video on a piece of glass that was brighter than a normal rear projector ala Minority Report ads.
Later that evening we went to the Electronic Theatre to check out the cream of the crop in computer animation. This years theatre was a lot more sedate than 2002. The years best of show was "Eternal Gaze" by Sam Chen. It is based on a quote by the 20th century sculptor Alberto Giacometti, who said - "The difference between the living and the dead is the gaze...". It was both creeoy on poignant at the same time. I guess the good art whacks you in the stomach at least once while viewing it, Sam succeeded.
The other memorable animation was about DNA. How it folds in upon itself to form a double helix (there three previous sub-twistings before you get to the helix part) and an animation of DNA getting replicated. I have read about this many times, but to actually see it animated remined me of all the important things computer animation can do besides bringing Tolkien to life. Mankind''s ability to use tools to further civilization makes the transhumanist in me feel all warm and fuzzy inside.
All in all a very cool day.
Tomorrow: Treebeard, The Hulk, Emerging Tech, The Matrix and the Renderman User Group Meeting!
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